PComp Week 1

I’m playing catch up on labs and study this week after having a little PComp paralysis. I think I’m just one lab behind now, still a ways away from intuiting the languages I’m learning this semester, but at least getting over my fear of being bad at something (thanks for the reminder, Tom) which was getting in the way of me getting my hands dirty at all.

Concentrating on things I am finally starting to intuit after digging in this week: troubleshooting, following the circuits, schematics, reading component measurements, thinking creatively about applications for PComp even if I have no idea how to actually execute them yet.

Digital & analog input, analog output

Essentially I took three in-class labs, interwove them, and made them fancier. I am definitely in straight Frankenstein mode and have no real clear idea how to write from scratch yet, but figuring out this weaving process is helping me get a better grasp on the material and letting me play with soldering and prototyping while I’m at it.

I wanted to first do everything on the breadboard without adding external parts first to make sure I was getting the circuits and code right. I started with the “fade” analog input/output example we worked on in class, for review. I added a second LED because I had a switch idea in mind…